// Created by Crowbar 0.71
====== File Size ======
	2,106,074
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,283 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,284 - 24,219 theMdlFileData.theBones 94
	24,220 - 27,623 theMdlFileData.theAttachments 37
	27,624 - 27,635 theMdlFileData.theHitboxSets 1
	27,636 - 27,731 [ERROR] Unread bytes (non-zero) [ 4D 4E 52 5B 5A 56 53 0C 03 5D 09 0B 4C 4F 05 06 07 54 55 57 58 ... ]
	27,732 - 36,287 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 93
	27,733 - 27,736 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	27,737 - 27,739 anAnimationDesc.anAnimation [@ref] alignment [ 2A 0A 00 ]
	27,740 - 27,823 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,824 - 27,839 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	27,840 - 27,843 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	27,844 - 27,916 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 50 21 00 00 00 00 00 00 00 ... ]
	27,917 - 27,920 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	27,921 - 27,923 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 29 0A 00 ]
	27,924 - 28,008 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,009 - 28,012 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	28,013 - 28,015 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 29 0A 00 ]
	28,016 - 28,099 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,100 - 28,109 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,110 - 28,113 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	28,114 - 28,115 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 00 00 ]
	28,116 - 28,192 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 45 00 00 00 ... ]
	28,193 - 28,196 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	28,197 - 28,199 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 29 0A 00 ]
	28,200 - 28,284 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,285 - 28,288 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	28,289 - 28,291 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 28 0A 00 ]
	28,292 - 28,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,376 - 28,385 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	28,386 - 28,389 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	28,390 - 28,391 anAnimationDesc.anAnimation [run_anim_static] alignment [ 00 00 ]
	28,392 - 28,468 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E8 64 00 00 00 ... ]
	28,469 - 28,472 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	28,473 - 28,475 anAnimationDesc.anAnimation [run_anim] alignment [ 28 0A 00 ]
	28,476 - 28,560 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,561 - 28,564 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	28,565 - 28,567 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 27 0A 00 ]
	28,568 - 28,651 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,652 - 28,655 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,656 - 28,659 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	28,660 - 28,744 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,745 - 28,748 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	28,749 - 28,751 anAnimationDesc.anAnimation [walk_anim] alignment [ 27 0A 00 ]
	28,752 - 28,835 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,836 - 28,863 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,864 - 28,876 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 4C 87 00 00 00 00 00 00 00 ]
	28,877 - 28,878 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,879 - 28,882 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	28,883 - 28,883 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 ]
	28,884 - 28,927 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,928 - 28,955 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	28,956 - 28,968 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 90 00 00 00 00 00 00 00 ]
	28,969 - 28,970 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,971 - 28,974 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	28,975 - 28,975 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 ]
	28,976 - 29,204 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,205 - 29,208 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	29,209 - 29,211 anAnimationDesc.anAnimation [idle_anim] alignment [ 25 0A 00 ]
	29,212 - 29,296 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,297 - 29,300 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	29,301 - 29,303 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 25 0A 00 ]
	29,304 - 29,387 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,388 - 29,409 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,405 - 29,406 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,407 - 29,410 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	29,411 - 29,411 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 00 ]
	29,412 - 29,434 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 14 FB 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,435 - 29,436 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,437 - 29,480 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,481 - 29,484 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,485 - 29,487 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 24 0A 00 ]
	29,488 - 29,572 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,573 - 29,576 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	29,577 - 29,579 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 24 0A 00 ]
	29,580 - 29,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,664 - 29,679 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	29,678 - 29,679 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0); anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,680 - 29,683 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	29,684 - 29,756 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E0 0F 01 00 00 00 00 00 00 ... ]
	29,757 - 29,760 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	29,761 - 29,763 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 24 0A 00 ]
	29,764 - 29,848 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,849 - 29,852 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	29,853 - 29,855 anAnimationDesc.anAnimation [attack_anim] alignment [ 23 0A 00 ]
	29,856 - 29,939 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,940 - 29,961 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	29,962 - 29,971 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	29,972 - 30,349 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 58)
	30,033 - 30,036 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	30,037 - 30,039 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ 23 0A 00 ]
	30,040 - 30,123 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,124 - 30,139 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20)
	30,138 - 30,139 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,140 - 30,143 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	30,144 - 30,216 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 34 48 01 00 00 00 00 00 00 ... ]
	30,217 - 30,220 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	30,221 - 30,223 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 22 0A 00 ]
	30,224 - 30,308 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,309 - 30,312 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	30,313 - 30,315 anAnimationDesc.anAnimation [@reload_seq] alignment [ 22 0A 00 ]
	30,316 - 30,349 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,350 - 30,353 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	30,354 - 30,355 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 00 ]
	30,356 - 30,399 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,400 - 30,415 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53)
	30,416 - 30,492 [ERROR] Unread bytes (non-zero) [ 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 90 91 01 00 00 ... ]
	30,493 - 30,496 anAnimationDesc.anAnimation [reload_late2_anim] (unused empty data structure at the end of the list)
	30,497 - 30,499 anAnimationDesc.anAnimation [reload_late2_anim] alignment [ 21 0A 00 ]
	30,500 - 30,584 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,585 - 30,588 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	30,589 - 30,591 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 21 0A 00 ]
	30,592 - 30,675 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,676 - 30,685 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53)
	30,686 - 30,689 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ]
	30,690 - 30,691 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,692 - 30,695 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	30,696 - 30,768 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 3C 10 02 00 00 00 00 00 00 ... ]
	30,769 - 30,772 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	30,773 - 30,775 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 20 0A 00 ]
	30,776 - 30,860 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,861 - 30,864 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	30,865 - 30,867 anAnimationDesc.anAnimation [@reload_onehanded_seq] alignment [ 20 0A 00 ]
	30,868 - 30,951 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,952 - 30,973 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53)
	30,974 - 31,020 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 88 7F 02 00 00 00 00 00 00 00 00 ... ]
	31,021 - 31,022 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	31,023 - 31,026 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	31,027 - 31,027 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 00 ]
	31,028 - 31,044 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC ]
	31,045 - 31,048 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] (unused empty data structure at the end of the list)
	31,049 - 31,051 anAnimationDesc.anAnimation [reload_onehanded_late2_anim] alignment [ 20 0A 00 ]
	31,052 - 31,136 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,137 - 31,140 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	31,141 - 31,143 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 1F 0A 00 ]
	31,144 - 31,227 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,228 - 31,243 anAnimationDesc.anAnimation (frameCount = 53; sectionFrameCount = 53)
	31,244 - 31,320 [ERROR] Unread bytes (non-zero) [ 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 E3 02 00 00 ... ]
	31,321 - 31,324 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	31,325 - 31,327 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 1F 0A 00 ]
	31,328 - 31,411 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,412 - 31,427 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	31,428 - 31,504 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 17 03 00 00 ... ]
	31,505 - 31,508 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,509 - 31,511 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 1E 0A 00 ]
	31,512 - 31,596 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,597 - 31,600 anAnimationDesc.anAnimation [reload_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,601 - 31,603 anAnimationDesc.anAnimation [reload_late2_crouch_anim] alignment [ 1E 0A 00 ]
	31,604 - 31,687 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,688 - 31,697 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	31,698 - 31,701 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ]
	31,702 - 31,703 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,704 - 31,707 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	31,708 - 31,780 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 C8 95 03 00 00 00 00 00 00 ... ]
	31,781 - 31,784 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,785 - 31,787 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 1E 0A 00 ]
	31,788 - 31,872 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,873 - 31,876 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,877 - 31,879 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] alignment [ 1D 0A 00 ]
	31,880 - 31,963 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,964 - 31,979 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	31,980 - 31,983 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	31,984 - 32,056 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 84 14 04 00 00 00 00 00 00 ... ]
	32,057 - 32,060 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,061 - 32,063 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 1D 0A 00 ]
	32,064 - 32,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,149 - 32,152 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,153 - 32,155 anAnimationDesc.anAnimation [reload_onehanded_late2_crouch_anim] alignment [ 1D 0A 00 ]
	32,156 - 32,239 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,240 - 32,249 anAnimationDesc.anAnimation (frameCount = 89; sectionFrameCount = 89)
	32,250 - 32,253 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	32,254 - 32,255 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 00 00 ]
	32,256 - 32,332 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 93 04 00 00 ... ]
	32,333 - 32,336 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,337 - 32,339 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 1C 0A 00 ]
	32,340 - 32,423 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 35 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,424 - 32,433 anAnimationDesc.anAnimation (frameCount = 22; sectionFrameCount = 22)
	32,434 - 32,437 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,438 - 32,439 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 00 00 ]
	32,440 - 32,516 [ERROR] Unread bytes (non-zero) [ 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 FB 04 00 00 ... ]
	32,517 - 32,520 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	32,521 - 32,523 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 1C 0A 00 ]
	32,524 - 32,608 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,609 - 32,612 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	32,613 - 32,615 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 1C 0A 00 ]
	32,616 - 32,699 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,700 - 32,703 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,704 - 32,707 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	32,708 - 32,792 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,793 - 32,796 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	32,797 - 32,799 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 1B 0A 00 ]
	32,800 - 32,884 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,885 - 32,888 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	32,889 - 32,891 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 1B 0A 00 ]
	32,892 - 32,975 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,976 - 33,011 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	33,011 - 33,012 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	33,013 - 33,016 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	33,017 - 33,019 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 00 00 00 ]
	33,020 - 33,068 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,069 - 33,072 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	33,073 - 33,075 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ 1A 0A 00 ]
	33,076 - 33,160 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,161 - 33,164 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	33,165 - 33,167 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 1A 0A 00 ]
	33,168 - 33,527 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,528 - 33,557 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	33,558 - 33,561 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	33,562 - 33,563 anAnimationDesc.anAnimation [@draw_seq] alignment [ 06 00 ]
	33,564 - 33,620 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,621 - 33,624 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	33,625 - 33,627 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ 18 0A 00 ]
	33,628 - 33,711 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,712 - 33,735 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	33,736 - 33,744 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 B0 ]
	33,745 - 33,886 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimZValues (accumulatedTotal = 6)
	33,805 - 33,808 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,809 - 33,811 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 18 0A 00 ]
	33,812 - 33,886 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,887 - 33,890 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	33,891 - 33,891 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 00 ]
	33,892 - 33,896 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 98 ]
	33,897 - 33,900 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	33,901 - 33,903 anAnimationDesc.anAnimation [@raise_seq] alignment [ 18 0A 00 ]
	33,904 - 33,987 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,988 - 34,017 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,018 - 34,021 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	34,022 - 34,023 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 06 00 ]
	34,024 - 34,080 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,081 - 34,084 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	34,085 - 34,087 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 17 0A 00 ]
	34,088 - 34,172 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,173 - 34,176 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	34,177 - 34,179 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ 17 0A 00 ]
	34,180 - 34,263 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,264 - 34,287 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,288 - 34,291 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,292 - 34,356 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 D8 B0 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,357 - 34,360 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	34,361 - 34,363 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 16 0A 00 ]
	34,364 - 34,448 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,449 - 34,452 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	34,453 - 34,455 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 16 0A 00 ]
	34,456 - 34,539 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,540 - 34,563 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	34,564 - 34,567 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	34,568 - 34,632 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F4 E2 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,633 - 34,636 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	34,637 - 34,639 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ 15 0A 00 ]
	34,640 - 34,723 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,724 - 34,741 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	34,742 - 34,751 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	34,752 - 34,753 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,754 - 34,757 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	34,758 - 34,759 anAnimationDesc.anAnimation [@lower_seq] alignment [ 07 00 ]
	34,760 - 34,815 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,816 - 34,833 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	34,834 - 34,848 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 ]
	34,849 - 35,148 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimZValues (accumulatedTotal = 262)
	34,909 - 34,912 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	34,913 - 34,915 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 15 0A 00 ]
	34,916 - 34,999 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,000 - 35,029 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,030 - 35,033 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	35,034 - 35,035 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 07 00 ]
	35,036 - 35,092 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,093 - 35,096 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	35,097 - 35,099 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ 14 0A 00 ]
	35,100 - 35,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,149 - 35,152 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	35,153 - 35,155 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 00 00 00 ]
	35,156 - 35,184 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,185 - 35,188 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	35,189 - 35,191 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ 14 0A 00 ]
	35,192 - 35,275 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,276 - 35,299 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,300 - 35,303 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	35,304 - 35,368 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 F4 76 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,369 - 35,372 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	35,373 - 35,375 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ 13 0A 00 ]
	35,376 - 35,460 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,461 - 35,464 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	35,465 - 35,467 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 13 0A 00 ]
	35,468 - 35,551 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,552 - 35,575 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,576 - 35,579 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	35,580 - 35,644 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,645 - 35,648 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	35,649 - 35,651 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 12 0A 00 ]
	35,652 - 35,736 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,737 - 35,740 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	35,741 - 35,743 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ 12 0A 00 ]
	35,744 - 35,827 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,828 - 35,845 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	35,846 - 35,853 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	35,854 - 35,855 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,856 - 35,859 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	35,860 - 35,920 [ERROR] Unread bytes (non-zero) [ 4C E5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,921 - 35,924 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	35,925 - 35,927 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ 12 0A 00 ]
	35,928 - 36,011 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,012 - 36,035 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	36,036 - 36,039 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	36,040 - 38,969 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 44 F9 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	38,970 - 38,971 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	38,972 - 39,169 [ERROR] Unread bytes (non-zero) [ 39 0E 00 00 00 00 10 00 00 8E A4 22 07 BC F0 00 44 92 00 3C 00 ... ]
	39,170 - 39,171 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 60)
	39,172 - 39,460 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 3F 0E 00 00 B5 8F B0 E1 F6 ... ]
	39,461 - 39,462 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	39,463 - 46,277 [ERROR] Unread bytes (non-zero) [ 3C 20 00 00 00 00 00 00 00 48 1A 00 00 00 00 00 00 00 00 00 00 ... ]
	46,278 - 46,307 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 10)
	46,308 - 46,553 [ERROR] Unread bytes (non-zero) [ 6A 20 5E 22 B7 26 51 2B C0 2E BD 2F 25 2F C2 2E 8D 2E 78 2E 74 ... ]
	46,554 - 46,555 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,556 - 47,013 [ERROR] Unread bytes (non-zero) [ 1C 00 34 00 00 00 30 00 00 00 34 00 00 3C 00 3C 00 3C 48 00 00 ... ]
	47,014 - 47,015 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,016 - 47,289 [ERROR] Unread bytes (non-zero) [ 2A 00 2E 00 00 3C 00 3C 00 3C 42 00 00 00 01 0B 04 FA 01 05 1B ... ]
	47,290 - 47,389 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 214)
	47,390 - 47,393 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	47,394 - 47,395 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 10 80 ]
	47,396 - 48,117 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 25 0E 00 00 92 36 20 ... ]
	48,118 - 48,119 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	48,120 - 48,123 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	48,124 - 48,301 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 20 00 00 00 00 00 00 00 2F 0E 00 00 00 00 10 00 00 ... ]
	48,302 - 48,323 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 55)
	48,324 - 48,327 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	48,328 - 53,181 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 00 00 52 31 1E 44 C0 50 02 4E 84 00 3C 00 3C 00 ... ]
	53,182 - 53,563 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 72)
	53,564 - 624,423 [ERROR] Unread bytes (non-zero) [ 37 0E 00 00 47 38 AE 64 1A 42 D9 18 11 B5 E0 88 58 85 00 3C 00 ... ]
	624,424 - 646,695 theMdlFileData.theSequenceDescs 96
	646,696 - 647,071 [ref] aSeqDesc.theBoneWeights 94
	647,072 - 647,073 [ref] aSeqDesc.theAnimDescIndexes 1
	647,074 - 647,075 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	647,076 - 647,091 [walk_seq] aSeqDesc.thePoseKeys 4
	647,092 - 647,099 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	647,100 - 647,115 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	647,116 - 647,123 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	647,124 - 647,135 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	647,136 - 647,295 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	647,296 - 647,319 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	647,320 - 647,323 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	647,324 - 647,327 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	647,328 - 647,331 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,332 - 647,343 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	647,344 - 647,503 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	647,504 - 647,527 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	647,528 - 647,531 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	647,532 - 647,535 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	647,536 - 647,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	647,540 - 648,579 [reload_seq] aSeqDesc.theEvents 13
	648,580 - 648,603 [reload_seq] aSeqDesc.theAutoLayers 1
	648,604 - 648,605 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	648,606 - 648,607 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	648,608 - 649,327 [reload_late1_seq] aSeqDesc.theEvents 9
	649,328 - 649,351 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	649,352 - 649,353 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	649,354 - 649,355 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,356 - 649,755 [reload_late2_seq] aSeqDesc.theEvents 5
	649,756 - 649,779 [reload_late2_seq] aSeqDesc.theAutoLayers 1
	649,780 - 649,781 [reload_late2_seq] aSeqDesc.theAnimDescIndexes 1
	649,782 - 649,783 [reload_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	649,784 - 650,823 [reload_empty_seq] aSeqDesc.theEvents 13
	650,824 - 650,847 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	650,848 - 650,849 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	650,850 - 650,851 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	650,852 - 651,571 [reload_empty_late1_seq] aSeqDesc.theEvents 9
	651,572 - 651,595 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	651,596 - 651,597 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	651,598 - 651,599 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	651,600 - 651,999 [reload_empty_late2_seq] aSeqDesc.theEvents 5
	652,000 - 652,023 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	652,024 - 652,025 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	652,026 - 652,027 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,028 - 652,907 [reload_onehanded_seq] aSeqDesc.theEvents 11
	652,908 - 652,909 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	652,910 - 652,911 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	652,912 - 653,631 [reload_onehanded_late1_seq] aSeqDesc.theEvents 9
	653,632 - 653,633 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	653,634 - 653,635 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	653,636 - 654,035 [reload_onehanded_late2_seq] aSeqDesc.theEvents 5
	654,036 - 654,037 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	654,038 - 654,039 [reload_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	654,040 - 654,919 [reload_empty_onehanded_seq] aSeqDesc.theEvents 11
	654,920 - 654,921 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	654,922 - 654,923 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	654,924 - 655,643 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 9
	655,644 - 655,645 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	655,646 - 655,647 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	655,648 - 656,047 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 5
	656,048 - 656,049 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	656,050 - 656,051 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	656,052 - 657,091 [reload_crouch_seq] aSeqDesc.theEvents 13
	657,092 - 657,115 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	657,116 - 657,117 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	657,118 - 657,119 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	657,120 - 657,123 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	657,124 - 657,127 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	657,128 - 657,847 [reload_late1_crouch_seq] aSeqDesc.theEvents 9
	657,848 - 657,871 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	657,872 - 657,873 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	657,874 - 657,875 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	657,876 - 657,879 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	657,880 - 657,883 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	657,884 - 658,283 [reload_late2_crouch_seq] aSeqDesc.theEvents 5
	658,284 - 658,307 [reload_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	658,308 - 658,309 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	658,310 - 658,311 [reload_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	658,312 - 658,315 [reload_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	658,316 - 658,319 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	658,320 - 659,359 [reload_empty_crouch_seq] aSeqDesc.theEvents 13
	659,360 - 659,383 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	659,384 - 659,385 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	659,386 - 659,387 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	659,388 - 659,391 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	659,392 - 659,395 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	659,396 - 660,115 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 9
	660,116 - 660,139 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	660,140 - 660,141 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	660,142 - 660,143 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,144 - 660,147 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	660,148 - 660,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	660,152 - 660,551 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 5
	660,552 - 660,575 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	660,576 - 660,577 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	660,578 - 660,579 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	660,580 - 660,583 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	660,584 - 660,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	660,588 - 661,467 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 11
	661,468 - 661,469 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	661,470 - 661,471 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	661,472 - 661,475 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	661,476 - 661,479 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	661,480 - 662,199 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9
	662,200 - 662,201 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	662,202 - 662,203 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,204 - 662,207 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	662,208 - 662,211 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,212 - 662,611 [reload_onehanded_late2_crouch_seq] aSeqDesc.theEvents 5
	662,612 - 662,613 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	662,614 - 662,615 [reload_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	662,616 - 662,619 [reload_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	662,620 - 662,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	662,624 - 663,503 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 11
	663,504 - 663,505 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	663,506 - 663,507 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	663,508 - 663,511 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	663,512 - 663,515 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	663,516 - 664,235 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 9
	664,236 - 664,237 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	664,238 - 664,239 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,240 - 664,243 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	664,244 - 664,247 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,248 - 664,647 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 5
	664,648 - 664,649 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	664,650 - 664,651 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,652 - 664,655 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	664,656 - 664,659 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	664,660 - 664,819 [draw_seq] aSeqDesc.theEvents 2
	664,820 - 664,843 [draw_seq] aSeqDesc.theAutoLayers 1
	664,844 - 664,845 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	664,846 - 664,847 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	664,848 - 665,007 [draw_onehanded_seq] aSeqDesc.theEvents 2
	665,008 - 665,031 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	665,032 - 665,033 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	665,034 - 665,035 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,036 - 665,195 [draw_crouch_seq] aSeqDesc.theEvents 2
	665,196 - 665,219 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	665,220 - 665,221 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	665,222 - 665,223 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,224 - 665,227 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	665,228 - 665,231 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	665,232 - 665,391 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	665,392 - 665,415 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	665,416 - 665,417 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	665,418 - 665,419 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,420 - 665,423 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	665,424 - 665,427 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	665,428 - 665,587 [raise_seq] aSeqDesc.theEvents 2
	665,588 - 665,611 [raise_seq] aSeqDesc.theAutoLayers 1
	665,612 - 665,613 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	665,614 - 665,615 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,616 - 665,775 [raise_onehanded_seq] aSeqDesc.theEvents 2
	665,776 - 665,799 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	665,800 - 665,801 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	665,802 - 665,803 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,804 - 665,883 [raise_frommelee_seq] aSeqDesc.theEvents 1
	665,884 - 665,907 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	665,908 - 665,909 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	665,910 - 665,911 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	665,912 - 666,071 [raise_crouch_seq] aSeqDesc.theEvents 2
	666,072 - 666,095 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	666,096 - 666,097 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	666,098 - 666,099 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,100 - 666,103 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	666,104 - 666,107 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	666,108 - 666,267 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	666,268 - 666,291 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	666,292 - 666,293 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	666,294 - 666,295 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,296 - 666,299 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	666,300 - 666,303 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	666,304 - 666,463 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	666,464 - 666,487 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	666,488 - 666,489 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	666,490 - 666,491 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,492 - 666,495 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	666,496 - 666,499 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	666,500 - 666,659 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	666,660 - 666,683 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	666,684 - 666,685 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	666,686 - 666,687 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,688 - 666,691 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	666,692 - 666,695 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	666,696 - 666,775 [holster_seq] aSeqDesc.theEvents 1
	666,776 - 666,799 [holster_seq] aSeqDesc.theAutoLayers 1
	666,800 - 666,801 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	666,802 - 666,803 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,804 - 666,883 [holster_onehanded_seq] aSeqDesc.theEvents 1
	666,884 - 666,907 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	666,908 - 666,909 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	666,910 - 666,911 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	666,912 - 666,991 [lower_seq] aSeqDesc.theEvents 1
	666,992 - 667,015 [lower_seq] aSeqDesc.theAutoLayers 1
	667,016 - 667,017 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	667,018 - 667,019 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,020 - 667,099 [lower_onehanded_seq] aSeqDesc.theEvents 1
	667,100 - 667,123 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	667,124 - 667,125 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	667,126 - 667,127 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,128 - 667,129 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	667,130 - 667,131 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,132 - 667,291 [sprintraise_seq] aSeqDesc.theEvents 2
	667,292 - 667,315 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	667,316 - 667,317 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	667,318 - 667,319 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,320 - 667,479 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	667,480 - 667,503 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	667,504 - 667,505 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	667,506 - 667,507 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,508 - 667,667 [sprintraise_seq_air] aSeqDesc.theEvents 2
	667,668 - 667,669 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	667,670 - 667,671 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,672 - 667,675 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	667,676 - 667,679 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	667,680 - 667,759 [sprintdraw_seq] aSeqDesc.theEvents 1
	667,760 - 667,761 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	667,762 - 667,763 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,764 - 667,843 [sprintholster_seq] aSeqDesc.theEvents 1
	667,844 - 667,845 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	667,846 - 667,847 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,848 - 667,849 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	667,850 - 667,851 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	667,852 - 668,011 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	668,012 - 668,013 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	668,014 - 668,015 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,016 - 668,095 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	668,096 - 668,097 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	668,098 - 668,099 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,100 - 668,179 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	668,180 - 668,181 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	668,182 - 668,183 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,184 - 668,343 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	668,344 - 668,345 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	668,346 - 668,347 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,348 - 668,351 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	668,352 - 668,355 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	668,356 - 668,357 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	668,358 - 668,359 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,360 - 668,361 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	668,362 - 668,363 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,364 - 668,367 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	668,368 - 668,371 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	668,372 - 668,373 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	668,374 - 668,375 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,376 - 668,379 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	668,380 - 668,383 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	668,384 - 668,407 [ads_out_seq] aSeqDesc.theAutoLayers 1
	668,408 - 668,409 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	668,410 - 668,411 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,412 - 668,413 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	668,414 - 668,415 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,416 - 668,419 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	668,420 - 668,423 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	668,424 - 668,425 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	668,426 - 668,427 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,428 - 668,435 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	668,436 - 668,443 [ERROR] Unread bytes (non-zero) [ 46 6C 00 00 01 00 00 00 ]
	668,444 - 668,445 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	668,446 - 668,447 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,448 - 668,449 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	668,450 - 668,451 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,452 - 668,455 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	668,456 - 668,459 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	668,460 - 668,461 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	668,462 - 668,463 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,464 - 668,467 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	668,468 - 668,471 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	668,472 - 668,495 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	668,496 - 668,497 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	668,498 - 668,499 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,500 - 668,501 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	668,502 - 668,503 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,504 - 668,511 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	668,512 - 668,519 [ERROR] Unread bytes (non-zero) [ 0C 75 00 00 01 00 00 00 ]
	668,520 - 668,521 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	668,522 - 668,523 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,524 - 668,531 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	668,532 - 668,539 [ERROR] Unread bytes (non-zero) [ A6 6B 00 00 01 00 00 00 ]
	668,540 - 668,551 [run_layer] aSeqDesc.thePoseKeys 3
	668,552 - 668,555 [run_layer] aSeqDesc.theAnimDescIndexes 2
	668,556 - 668,557 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	668,558 - 668,559 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	668,560 - 668,571 [optic_layer] aSeqDesc.thePoseKeys 3
	668,572 - 668,947 [optic_layer] aSeqDesc.theBoneWeights 94
	668,948 - 668,951 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	668,952 - 669,327 [wind_loop_layer] aSeqDesc.theBoneWeights 94
	669,328 - 669,329 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	669,330 - 669,331 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	669,332 - 669,333 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	669,334 - 669,335 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	669,336 - 669,347 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	669,348 - 669,351 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	669,352 - 669,363 [idle_seq] aSeqDesc.thePoseKeys 3
	669,364 - 669,739 [idle_seq] aSeqDesc.theBoneWeights 94
	669,740 - 669,743 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	669,744 - 669,755 [idle_seq_air] aSeqDesc.thePoseKeys 3
	669,756 - 669,759 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	669,760 - 669,767 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	669,768 - 669,775 [ERROR] Unread bytes (non-zero) [ 12 67 00 00 01 00 00 00 ]
	669,776 - 669,787 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	669,788 - 669,791 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	669,792 - 669,795 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	669,796 - 669,799 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	669,800 - 669,811 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	669,812 - 669,815 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	669,816 - 669,823 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	669,824 - 669,831 [ERROR] Unread bytes (non-zero) [ 6A 6D 00 00 01 00 00 00 ]
	669,832 - 669,843 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	669,844 - 669,847 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	669,848 - 669,859 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	669,860 - 669,863 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	669,864 - 669,871 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	669,872 - 669,879 [ERROR] Unread bytes (non-zero) [ 3A 6D 00 00 00 00 00 00 ]
	669,880 - 669,891 [attack_seq] aSeqDesc.thePoseKeys 3
	669,892 - 670,131 [attack_seq] aSeqDesc.theEvents 3
	670,132 - 670,155 [attack_seq] aSeqDesc.theAutoLayers 1
	670,156 - 670,159 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	670,160 - 670,171 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	670,172 - 670,411 [attack_seq_regrip] aSeqDesc.theEvents 3
	670,412 - 670,435 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	670,436 - 670,439 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	670,440 - 670,451 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	670,452 - 670,691 [attack_onehanded_seq] aSeqDesc.theEvents 3
	670,692 - 670,715 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	670,716 - 670,719 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	670,720 - 670,731 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	670,732 - 670,971 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	670,972 - 670,995 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	670,996 - 670,999 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	671,000 - 671,003 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	671,004 - 671,007 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	671,008 - 671,019 [idle_check_seq] aSeqDesc.thePoseKeys 3
	671,020 - 671,023 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	671,024 - 671,035 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	671,036 - 671,039 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	671,040 - 671,051 [regrip] aSeqDesc.thePoseKeys 3
	671,052 - 671,055 [regrip] aSeqDesc.theAnimDescIndexes 2
	671,056 - 671,067 [regrip_02] aSeqDesc.thePoseKeys 3
	671,068 - 671,071 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	671,072 - 671,083 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	671,084 - 671,087 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	671,088 - 671,099 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	671,100 - 671,103 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	671,104 - 671,115 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	671,116 - 671,119 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	671,120 - 671,131 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	671,132 - 671,135 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	671,136 - 671,147 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	671,148 - 671,151 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	671,152 - 671,153 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	671,154 - 671,155 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	671,156 - 671,157 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	671,158 - 671,159 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	671,160 - 671,161 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	671,162 - 671,163 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	671,164 - 671,165 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	671,166 - 671,167 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	671,168 - 671,199 theMdlFileData.theLocalNodeNames 8
	671,200 - 671,263 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	671,264 - 671,391 theMdlFileData.theBodyParts 8
	671,392 - 671,539 aBodyPart.theModels 1
	671,540 - 671,835 aBodyPart.theModels 2
	671,836 - 672,131 aBodyPart.theModels 2
	672,132 - 672,427 aBodyPart.theModels 2
	672,428 - 672,723 aBodyPart.theModels 2
	672,724 - 673,019 aBodyPart.theModels 2
	673,020 - 673,315 aBodyPart.theModels 2
	673,316 - 673,611 aBodyPart.theModels 2
	673,612 - 673,671 [ERROR] Unread bytes (non-zero) [ 1D 64 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 14 ... ]
	673,672 - 673,903 aModel.theMeshes 2
	673,904 - 674,019 aModel.theMeshes 1
	674,020 - 674,135 aModel.theMeshes 1
	674,136 - 674,251 aModel.theMeshes 1
	674,252 - 674,367 aModel.theMeshes 1
	674,368 - 674,599 aModel.theMeshes 2
	674,600 - 674,715 aModel.theMeshes 1
	674,716 - 674,947 aModel.theMeshes 2
	674,948 - 679,535 [ERROR] Unread bytes (non-zero) [ 14 58 CA A9 2C 00 00 00 CF B4 87 1A 44 01 00 00 AF 55 59 98 0C ... ]
	679,536 - 680,195 theMdlFileData.theTextures 15
	680,196 - 680,199 theMdlFileData.theTexturePaths 1
	680,200 - 680,439 theMdlFileData.theSkinFamilies 8
	680,440 - 692,219 [ERROR] Unread bytes (non-zero) [ 5E 00 00 00 40 00 00 00 B8 01 00 00 30 03 00 00 98 07 00 00 78 ... ]
	692,220 - 692,220 aSeqDesc.theActivityName = ""
	692,221 - 692,252 theNameCopy = "weapons\b3wing\ptpov_b3wing.mdl"
	692,253 - 692,260 theSurfacePropName = "default"
	692,261 - 692,271 aBone.theName = "jx_c_delta"
	692,272 - 692,280 aBone.theName = "jx_c_pov"
	692,281 - 692,292 aBone.theName = "jx_c_camera"
	692,293 - 692,302 aBone.theName = "def_c_hip"
	692,303 - 692,313 aBone.theName = "jx_c_start"
	692,314 - 692,326 aBone.theName = "def_c_spineA"
	692,327 - 692,339 aBone.theName = "def_c_spineB"
	692,340 - 692,352 aBone.theName = "def_c_spineC"
	692,353 - 692,365 aBone.theName = "ja_c_propGun"
	692,366 - 692,377 aBone.theName = "def_c_neckA"
	692,378 - 692,388 aBone.theName = "jx_c_neckB"
	692,389 - 692,400 aBone.theName = "def_c_neckB"
	692,401 - 692,411 aBone.theName = "def_c_head"
	692,412 - 692,422 aBone.theName = "def_l_clav"
	692,423 - 692,437 aBone.theName = "def_l_shoulder"
	692,438 - 692,457 aBone.theName = "def_l_shoulderTwist"
	692,458 - 692,470 aBone.theName = "def_l_elbowB"
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	693,332 - 693,347 aBone.theName = "def_c_proscreen"
	693,348 - 693,358 aBone.theName = "def_c_acgs"
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	693,424 - 693,437 aBone.theName = "def_c_detailC"
	693,438 - 693,461 aBone.theName = "def_c_suppressor_cyl_sm"
	693,462 - 693,484 aBone.theName = "def_c_suppressor_sq_sm"
	693,485 - 693,498 aBone.theName = "def_c_detailB"
	693,499 - 693,513 aBone.theName = "def_c_taclight"
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	693,530 - 693,548 aBone.theName = "def_c_taclight_arm"
	693,549 - 693,558 aBone.theName = "def_c_cro"
	693,559 - 693,568 aBone.theName = "def_c_cqh"
	693,569 - 693,586 aBone.theName = "def_c_toprail_arm"
	693,587 - 693,601 aBone.theName = "def_c_magazine"
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	693,666 - 693,676 anAttachment.theName = "L_BACKHAND"
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	693,824 - 693,834 anAttachment.theName = "ACGS_FRONT"
	693,835 - 693,844 anAttachment.theName = "ACGS_REAR"
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	693,948 - 693,956 anAttachment.theName = "shell_fp"
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	695,288 - 695,311 anAnimationDesc.theName = switch_to_land_ads_anim
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	698,051 - 698,082 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	698,083 - 698,110 aSeqDesc.theName = "sprintholster_onehanded_seq"
	698,111 - 698,147 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	698,148 - 698,179 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	698,180 - 698,190 aSeqDesc.theName = "ads_in_seq"
	698,191 - 698,204 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	698,205 - 698,222 aSeqDesc.theName = "ads_in_crouch_seq"
	698,223 - 698,237 aSeqDesc.theName = "ads_in_seq_air"
	698,238 - 698,249 aSeqDesc.theName = "ads_out_seq"
	698,250 - 698,264 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	698,265 - 698,283 aSeqDesc.theName = "ads_out_crouch_seq"
	698,284 - 698,299 aSeqDesc.theName = "ads_out_seq_air"
	698,300 - 698,320 aSeqDesc.theName = "ads_in_onehanded_seq"
	698,321 - 698,344 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	698,345 - 698,373 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	698,374 - 698,398 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	698,399 - 698,420 aSeqDesc.theName = "ads_out_onehanded_seq"
	698,421 - 698,445 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	698,446 - 698,475 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	698,476 - 698,483 anActivityModifier.theName = wallrun
	698,484 - 698,513 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	698,514 - 698,523 aSeqDesc.theName = "run_layer"
	698,524 - 698,540 aSeqDesc.theName = "run_layer_reload"
	698,541 - 698,552 aSeqDesc.theName = "optic_layer"
	698,553 - 698,568 aSeqDesc.theName = "wind_loop_layer"
	698,569 - 698,588 aSeqDesc.theName = "wind_loop_ads_layer"
	698,589 - 698,606 aSeqDesc.theName = "idle_seq_autoplay"
	698,607 - 698,615 aSeqDesc.theName = "idle_seq"
	698,616 - 698,627 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	698,628 - 698,640 aSeqDesc.theName = "idle_seq_air"
	698,641 - 698,660 aSeqDesc.theName = "idle_seq_crouch_air"
	698,661 - 698,676 aSeqDesc.theName = "idle_seq_crouch"
	698,677 - 698,695 aSeqDesc.theName = "idle_onehanded_seq"
	698,696 - 698,717 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	698,718 - 698,740 aSeqDesc.theName = "idle_onehanded_seq_air"
	698,741 - 698,751 aSeqDesc.theName = "attack_seq"
	698,752 - 698,769 aSeqDesc.theName = "attack_seq_regrip"
	698,770 - 698,790 aSeqDesc.theName = "attack_onehanded_seq"
	698,791 - 698,817 aSeqDesc.theName = "attack_onehanded_slide_seq"
	698,818 - 698,832 aSeqDesc.theName = "idle_check_seq"
	698,833 - 698,847 aSeqDesc.theActivityName = "ACT_TRANSITION"
	698,848 - 698,863 aSeqDesc.theName = "crouch2idle_seq"
	698,864 - 698,870 aSeqDesc.theName = "regrip"
	698,871 - 698,880 aSeqDesc.theName = "regrip_02"
	698,881 - 698,900 aSeqDesc.theName = "switch_to_jump_iron"
	698,901 - 698,920 aSeqDesc.theName = "switch_to_land_iron"
	698,921 - 698,942 aSeqDesc.theName = "idle_check_crouch_seq"
	698,943 - 698,969 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	698,970 - 698,996 aSeqDesc.theName = "switch_to_land_iron_crouch"
	698,997 - 699,016 aSeqDesc.theName = "switch_to_onehanded"
	699,017 - 699,036 aSeqDesc.theName = "switch_to_twohanded"
	699,037 - 699,061 aSeqDesc.theName = "switch_to_onehanded_jump"
	699,062 - 699,086 aSeqDesc.theName = "switch_to_onehanded_land"
	699,087 - 699,096 aLocalNodeName = twohanded
	699,097 - 699,106 aLocalNodeName = onehanded
	699,107 - 699,111 aLocalNodeName = fire
	699,112 - 699,116 aLocalNodeName = jump
	699,117 - 699,128 aLocalNodeName = land_crouch
	699,129 - 699,133 aLocalNodeName = land
	699,134 - 699,145 aLocalNodeName = jump_crouch
	699,146 - 699,158 aBodyPart.theName = "ptpov_b3wing"
	699,159 - 699,176 aBodyPart.theName = "suppressor_cyl_sm"
	699,177 - 699,193 aBodyPart.theName = "suppressor_sq_sm"
	699,194 - 699,203 aBodyPart.theName = "sight_cqh"
	699,204 - 699,214 aBodyPart.theName = "sight_acgs"
	699,215 - 699,224 aBodyPart.theName = "sight_cro"
	699,225 - 699,240 aBodyPart.theName = "b3wing_magazine"
	699,241 - 699,270 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	699,271 - 699,314 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl"
	699,315 - 699,365 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_skin31"
	699,366 - 699,418 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_01"
	699,419 - 699,471 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_02"
	699,472 - 699,524 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_03"
	699,525 - 699,577 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_04"
	699,578 - 699,630 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_05"
	699,631 - 699,683 aTexture.thePathFileName = "models\Weapons_R2\wingman_pstl\wingman_pstl_prime_06"
	699,684 - 699,720 aTexture.thePathFileName = "models\weapons\b3_wingman\b3_wingman"
	699,721 - 699,759 aTexture.thePathFileName = "models\weapons\attachments\suppressors"
	699,760 - 699,801 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	699,802 - 699,839 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	699,840 - 699,888 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	699,889 - 699,932 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	699,933 - 699,973 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	699,974 - 2,106,073 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 E8 6A 72 ... ]
	2,106,074 - 2,106,074 END OF FILE + 1 (File size)
========================
